类型:换装沙盒
版本:PSP美版/PSV日版/PS3欧版/PSV欧版/PSV美版/PS3美版/XOne/3DS美版/WiiU/X360/VR/WiiU日版
大小:124.82 MB
更新:2023/3/6 12:50:09
语言:美版
等级:
《我的世界1.17.20.22国际版》是有着超多的特性修复的内容版本了,也是对应的国际新版本测试版直接让大家来下载,超多方块构建的一个更大的世界,能够完全由想象力做主的手机游戏,在线加入到这个世界里面来吧。
全新系列的世界内容
超棒沙盒方块主题新版本
更多的触屏玩法方式
深入冒险之中体验内容
Features and Bug Fixes
特性和bug修复
Stability and Performance
稳定性和性能
Fixed several crashes that could occur during gameplay
修复了游戏中可能发生的各种崩溃
Blocks
方块
Amethyst Cluster block can no longer be placed on Grass Path blocks
紫水晶簇不能再放在草径上了
Corrected Deepslate Lapis Lazuli Ore block name from Deepslate Lapis Ore (MCPE-123605)
将Deepslate Lapis Lazuli Ore的名称改正为Deepslate Lapis Ore(中文暂译为深层青金石矿石)
Dispensers now remove bubble columns when removing water (MCPE-56462)
发射器清除水的时候也会连带气泡注一起清除
Sea Pickles now change light depending on being in water or not (MCPE-131642)
海泡菜现在会根据是否在水中而改变亮度
Snow layers are now melted by light from torches, etc. (MCPE-131272)
顶层雪现在可以被火把等光源融化
Vanilla Parity: Falling gravity blocks will no longer break when landing on certain blocks (MCPE-20109)
特性同步:掉落的方块落在某些方块上时不再碎裂
Gameplay
游戏玩法
Vanilla Parity: Using Bone Meal on Moss Blocks now also replaces Tuff blocks (MCPE-125922)
特性同步:在苔藓块上施用骨粉也会使苔藓蔓延到凝灰岩上
Vanilla Parity: Fixed Light Block not being displayed correctly when being held (MCPE-123249)
特性同步:修复了光源方块拿在手中时的显示问题
Fixed held items not disappearing visually to other players after a player dies when the Keep Inventory gamerule is
enabled (MCPE-64235)
修复了启用 "Keepinventory "游戏规则时,玩家死亡后手中拿着的物品其他玩家看起来还在那里的问题
Nether Portals placed between chunks no longer break when leaving the Nether (MCPE-74333)
区块间的传送门方块不再在离开下界后被破坏
Shears now correctly cut Vines and Glow Lichen faster (MCPE-123139)
剪刀现在可以正确地快速剪断藤蔓和发光地衣
Weeping and Twisting Vines now grow correctly after the player breaks them (MCPE-90932)
玩家折断垂泪藤和缠怨藤后,现在其也能正确生长
Graphical
图形界面
Adjusted padding for HD Textures in mipmaps level 1 in texture atlas to fix texture bleeding
调整了纹理图集中1级mipmaps中高清纹理的填充,来修复纹理渗漏
Half of the Enchantment Table book doesn't render dark anymore (MCPE-106627)
修复了附魔台上面的书有一半渲染为黑色的问题
Blocks moved by a Piston are no longer white while moving (MCPE-66250)
被活塞移动中的方块现在不再显示白色
Mobs
生物
Axolotl spawns only when there is stone up to 10 blocks under them, and not in bubble columns
美西螈只在上方十格内有石头且不在气泡柱内时生成
Armor Stands now drop equipped items when destroyed by fire or lava (MCPE-94603)
被火或岩浆破坏的盔甲架会正常掉落其装备的物品
Limited the maximum number of Phantom mobs that can spawn (MCPE-106557)
限制了幻翼的最大生成数
Goats now play their "impact 3" sound (MCPE-127757)
山羊现在会发出它的声音"impact 3"
User Interface
UI
Recipe Book crafting estimates no longer differ from the actual results
配方书显示的制作结果不再与实际结果不同
Experimental warning message is no longer displayed inconsistently when loading beta worlds
修复了实验性玩法警告信息在加载beta世界时显示不一致的问题
Cursor items no longer count towards recipe ingredient in Recipe Book
光标物品不再算作配方书中的配方成分
Selected recipe is now deselected when the player runs out of ingredients
玩家的材料用完时,选定的配方现在会被取消选择
Non-craftable recipes no longer displayed in Recipe Book when search mechanism is used
使用搜索时,配方书中不再显示不可制作的配方
Nether blocks now appear in the crafting grid if any other ingredient is unavailable
如果任何其他材料都不可用,现在制作网格中会显示下界岩
Fixed a wireless network connection error message that appeared when players were connected via a wired
network
修复了玩家通过有线网络连接时出现无线网络连接错误信息的问题
Fixed various spelling errors in Character Creator
修复了角色创建器中的各种拼写错误
Hover of widget buttons were showing corrupted appearance before full load was complete
在完全加载完成之前,悬停的小装饰按钮会看起来已损坏
Fixed a legibility issue with some Japanese font characters
修复了一些日文字体的可读性问题
Riding an animal now displays the correct tooltip term when played on a non-touch screen
当在非触摸屏幕上玩时,骑着动物时会显示正确的工具提示语
Technical Updates
技术性更新
GameTest Framework (Experimental)
GameTest Framework(实验性)
Renamed BlockTypes class to MinecraftBlockTypes
将 BlockTypes 类重命名为 MinecraftBlockTypes
Renamed Effects class to MinecraftEffectTypes
将Effects类重命名为MinecraftEffectTypes
Renamed Items class to MinecraftItemTypes
将 Items 类更名为 MinecraftItemTypes
Events
事件
Added read-only property currentTick to tick event - Returns the current server tick
为 tick 事件添加了只读属性 currentTick - 返回当前服务器的 tick
Renamed event createEntity to entityCreate
将事件createEntity重命名为entityCreate
Renamed event addEffect to effectAdd
将事件 addEffect 重命名为 effectAdd
Renamed event activatePiston to pistonActivate
将事件 activatePiston 重命名为 pistonActivate
Renamed event beforeActivatePiston to beforePistonActivate
将事件 beforeActivatePiston 重命名为 beforePistonActivate
Renamed event explodeBlock to blockExplode
将事件 explodeBlock 重命名为 blockExplode
Renamed event changeWeather to weatherChange
将事件 changeWeather 重命名为 weatherChange
Commands
命令
Target selectors ry and rym now support wrapping around north
目标选择器ry和rym现在支持选择转多少时中间经过北方
Items
物品
Killing a custom mob with an unknown loot table entry type will no longer cause a crash, and will now throw a
content error (MCPE-129006)
杀死具有未知战利品表类型的自定义生物不再会导致崩溃,而是会抛出一个内容错误
Mobs
生物
Rabbit with initialEvent specified now scales properly to adult rabbit size (MCPE-76643)
指定了初始事件的兔子现在与成年兔子的大小相符
Spawning
生成
Similar to the spawns_on_block_filter, the spawns_above_block_filter specifies a list of blocks and a distance. The
mob can then spawn only if the nearest block within the specified distance below the desired spawnpoint is in that
list (water and air not included). "minecraft:spawns_above_block_filter":
与spawns_on_block_filter类似,spawns_above_block_filter指定了一个方块列表和一个距离。只有在所需生成点下
方指定距离内最近的方块在该列表中时,生物才能生成(不包括水和空
气)。
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一款全新版本的沙盒类游戏。相信有很多玩家都在体验这款游戏,那么此次最新的1.17版本,你可不能错过了,在游戏中,新增了许多玩法物品了,给你带来前所未有的视觉体验,更加考验玩家的动手能力,还在等什么,赶紧下载吧!
你能够利用游戏中提供给你的各种基石来创造各种东西
发挥你的想象力,你能够建造房屋,构建城堡甚至是城市
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随心所欲的创造世界
使用36种不同构建方块进行构建
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在您的手机上保存多位用户参与创建的世界
构建出您所设想的一切